Talk

Hacks and hams from JS gamemode that are suitable for cycling app optimizations on the web

  • In Russian

A talk for those who write their own games or highly loaded distributed data models. For example, a startup with an infinite board and the shuffles on it. 

The speaker will consider the connection between some high-level concepts and simple JS code. The knowledge gained can come in handy when writing your own bikes and when exploring low-level inserts in the code of popular libraries. The whole talk is based on GameDev experience, in particular the development of the PixiJS renderer. 

Speakers

Invited experts

Schedule